Lua memory on mk1?
Posted: Thu Jul 30, 2015 2:22 am
How large a script can a MK1 RCP handle? I was getting crashes/restarts all night trying to get my CANx running with the example Megasquirt script. Eventually thinned it down to about 1250 bytes (removing comments etc) and it works, but I'm down to only two variables. Has anyone else run into memory limits, or am I the only MK1 holdout?
http://www.autosportlabs.net/Megasquirt_CAN
http://www.autosportlabs.net/Megasquirt_CAN