OpenGL 2.0 needed running 2.1 version and Kivy sees 1.1?
OpenGL 2.0 needed running 2.1 version and Kivy sees 1.1?
As the title explains I’m running openGL2.1 and race capture software 1.8.0 think I’m running openGL 1.1 on my widows 7 laptop.
Ok that’s fine and all but we are not going to carry various type of laptop as for software unable to detect drivers on professional used laptops. We are not into game play and we install data accusation equipment on a daily base having no problems except for one so we kindly ask to investigate your software and maybe step thing down a bit on graphics if needed. Thanks in davance.
We understand your concern. Unfortunately, the needed OpenGL support is a requirement for the software we use based on the core technology we use. If it is complaining, then we do not have many options.
Android, iOS and Windows 10 computers should avoid these compatibility issues with older drivers.
Thank you, again!
Android, iOS and Windows 10 computers should avoid these compatibility issues with older drivers.
Thank you, again!
I had the same problem, and solved it on my end.
The issue is a known fault in Kivy, and has still not been solved: https://github.com/kivy/kivy/issues/3576 There is however a workaround:
The solution is to add two lines to the code. I downloaded the code from github, installed python and kivy, made the following changes to main.py, and now it works:
Not being very familiar with github, I would rather not wade in and make the changes there, hopefully a dev will do it for us.
The issue is a known fault in Kivy, and has still not been solved: https://github.com/kivy/kivy/issues/3576 There is however a workaround:
The solution is to add two lines to the code. I downloaded the code from github, installed python and kivy, made the following changes to main.py, and now it works:
Code: Select all
if __name__ == '__main__':
import logging
import argparse
from kivy import Config
Config.set('graphics', 'multisamples', '0')
import kivy